package com.zq.widget.inverted.game.role.impl.prop;

/**
 * Created by zhangqiang on 2018/4/3.
 */
public class WeaponUpLevel {

    private int type;

    private int level;

    public WeaponUpLevel(int type, int level) {
        this.type = type;
        this.level = level;
    }

    public int getType() {
        return type;
    }

    public void setType(int type) {
        this.type = type;
    }

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }
}
